I think I’m beyond excuses… another month, another post. I imagine its going to stay this way for the near-future since I seem to have so little time to give to blogging at the moment.
For one, I’ve been distracted by Xenoblade Chronicles of late. Damn good game. Add to that the fact that I have a new epic Space Opera campaign for Aniventure to be planning for, now titled Homura no Tengoku (Flame of Heaven) which I’m rather excited about. So yeah, I’m consumed by stuff to do already.
However, I will definately attempt to push out an Anime Preview as per usual, so don’t worry about that.
Oh, and as a side note, I’ve finally started typing up the supplement for Aniventure. This was previously titled ‘Magic & Mayhem’ or something dross like that but its gained a new title for now of “Aniventure Shimaihen” (lit. Companion Volume) since that is really what its going to be, with a bestiary of fantastic Japanese mythical beasts, a crapton of new powers, rules, archetypes, a new race and mutation system and more besides. Given the amount of content here, I don’t think you need to hold your breath in waiting for it. Its very much at the early stages still.
Additionally, I’m quite happy with the current beta of The Enemy Within, its polished enough and relatively bug-less, something that rarely happens, so I find it quite likely I’ll actually meet my crazy New Years goal of getting a 0.8 version of it out this year, even if its not as comprehensive as I would have hoped. But comprehensive can be shot for what I care, because a bug-free version is a hard thing to get done.
Right, so I’ve nattered about alot of positive progress in things other than blogging, so, as you know, that means I have to proceed to dump some artwork needlessly. 😀
Today, I’m giving an unholy trinity of lovely ladies, two of which are also in widescreen wallpaper size for your desktop enjoyment.
As always, click on them to get full sized! Lets begin!
Yep, its an Ilyana, whom I’m ever obsessed and fanboyish about, sporting a customised outfit with a propensity for excessive bolt symbols. I like to think my Dungeon Crawl version of her looks a bit like this. She mostly retains her standard colour scheme from Fire Emblem, mind you.
Interestingly, this was a sketch I originally did the outline draft for ages ago, but I was really unhappy with it, as I could tell I’d done something wrong but couldn’t place my finger on it. Anyway, it laid dormant until I came back to it just yesterday, where I promptly understood exactly how to fix it in a sudden revelation. Moved her head around, readjusted the arms, made the cape more billowy, and actually went on and coloured it.
I have to say she has larger eyes than usual for me. I typically attempt to veer away from the extreme end of anime eyes, and keep a semi-realistic shape. Still, for some reason, it works for her, so I kept it. She also somehow manages to make teal look like a fashionable colour. 😀
But, considering it was pretty much a disaster previously, a page I tried to ignore on my pad, the fact that I saved it moderately well is something I’m pretty chuffed about.
Anyhow, lets keep it up…
You may kiss her hand. Hurry up, don’t breach ettiquette! This is the Duchess-Apparent of Draskalmourie, the delectable Susie Drayke. Also probably known as Scourge of the Frozen North to certain members of my party in my long running Dungeons & Dragons. She has spent nearly all of the campaign chasing Darien Silverscale, the Prince of Silesia, until quite recently. Her obsessive antics have always been a pet favourite of mine, though for the characters, one of my PC’s whom is also interested in him also suffers tremendously, especially when they accidently went into an alternate timeline where the two Drakahn were married.
As a Drayke, she has a set of red eyes and a green tail, though since this is a head & shoulders, her tail is not visible here (check out other Drakahn if you like). Drakahn noble houses are very strict on their colourations, as veering away from the colours suggest the child is actually a bastard. Sapphire or Red eyes are prestigious, as they suggest a greater connection to their divine dragon ancestors; with the Great Sapphire Dragon God Rahlyah and the Golden Demi-Dragon God Dyia respectively. There are also other demigod dragons: Revynne, Arawne, and Zephyris, and all the noble houses can trace lineage and colours back to one of the five somehow.
I think thats enough Drakahn sociology. As for the actual sketch, this is one of my favourites. It was a new experiment in doing a haughty kind of pose and also the first time I’ve attempted a paper-fan. In case you were wondering, she is wearing a court dress, so her skirts, if it were to be present on the picture, would be the huge kind! 😀
Here’s the final one (which is not wallpaper sized, sorry):
Heh, its Carlie, making a re-appearance at last. I originally put up a sketch of her as one of my very first posts on the blog back in the dark ages of 2008, and gave her an update in this post in 2009. As noted in both those posts, Carlie is from Seiken Densetsu III, which I actually haven’t played in a while now, but remains one of my all time favourite SNES games.
Anyway, I figured it was about time to give her a nice update into the twenty-elevensies. I think I’ve improved just a little bit since her last incarnation, though at the time I no doubt thought it was teh sh*t and all that. Since she’s an elvish high priestess, I didn’t spare any effort on the weave bits, which took quite awhile. Embellished leather armour is actually hard to do, I think. Also spent ages getting her curls to look nice (like Jeanette’s) but I’m glad of the effort. Not sure about the rod thing; this was originally meant to be a flail (as Carlie uses) but I couldn’t get it to work and it still looks a bit dodgy, but I had got to point where I didn’t want to redraw her hand again, so she had to be grasping something. Oh well, still like the piece in general.
I guess, at some point, I need to also give the Romancing SaGa girls a new rendition! (actually I already did a Sara from SD3, but I can’t find her to scan her in… so that’ll have to wait)
That’s the end of this post for… WAIT! Nearly forgot! HAVE AN ALICE!!
Yessiree, Detarame recently broke 225K. I entirely missed 200K, hence the arbitrary selection of 225, but whatever. Thankyou for visiting me and being excited about the random crap I generate, and I apologise for my consistant lack of postingage, but what can you do, eh? It was fitting for Alice to be here, I think, since Marisa celebrated 100K quite awhile back.
Anyway, that is really it. Stay Tuned!
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HDD Divinity: The NepNep Solution
Posted in Artworks, Games, tagged Artworks, Commentary, Console Wars, Games, Hilarity, Hyperdimensional Neptunia, Neptune, Planeptune, Purple Heart, Sega, Sketch, Thoughts, Wallpapers on October 22, 2012| Leave a Comment »
I have no idea what I was smoking when I decided upon that title. The subtitle sounds like it was ripped from some terrible Robert Ludlum novel, but alas… Anyway, yet another sketch-a-licious post today, covering, as you may have guessed, Neptune from Hyperdimensional Neptunia, everyone’s favourite anthropomorphised non-existent next-gen SEGA console that may have been competing in the fifth console generation vs. the 360, Wii and PS3 had SEGA not basically gone bust over the Dreamcast and been bought out by Nintendo. Here she is:
If you’ve not heard of/played the game, then to clarify, the left hand girl form (‘Neptune’) is her regular appearance, and the right hand (‘Purple Heart’) is what she transforms into as part of her HDD Divinity, so yeah, they’re the same girl, though Nep in particular seems to get a huge age/bosom UP from the process (which I always found funny, actually).
All of the consoles of said generation are represented with girls in a similar fashion in these games. Though, that said, the first game has a snore-worthy battle system that is frankly verging on terrible, though it has an amusing console wars plotline going on. The second game, MK2, lost a bit on the story department, but vastly improved the battle system and added in girls for the various handhelds (PSP, the DS twins, and Nepgear). The third is shaping up to hopefully combine the best of both of the prior ones.
Anyway, to speak of the sketch, I’m generally very happy with how it turned out, though I have to say their wonderfully chaotic and messy hair gave me alot of troubles to get it looking right! I spent a long time tweaking various parts, and as you can guess, ran out of dedication before I could fill in a background, especially as I came to the conclusion that I could do this electronically for the wallpaper version and in this case have it look even better, which I think I did. See for yourself:
Interestingly enough, Smart Blur/Posterization came into use again with this, though with different settings to Itsuki; and this time it was given a few extra blending options afterwards. I also colourized the N Logo, as the purple-ness didn’t come out too well when scanned. You can spot a few added binary streams I put in as extra layers too if you look closely. Cleaning the sketch and adding its transparency was a bit of a nightmare for some reason this time, but I think it was worth the effort.
Also, funnily enough I realised after completing the wallpaper that Neptune’s hoodie-dress outfit is her one from the original two games, whilst her Heart bodysuit is actually her revised one from the new third game (Neptunia Victory). Since her transformed form is pulling the original and beckoning (to the future?) its also ended up making an interesting (if entirely and hilariously accidental) statement about the progress of the series in general.
Anyways, stay tuned.
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