Whew, I’m recalling a rather old and obscure post with this title, one I made back in 2009, nearly three years ago. But hey, its relevant, because I also decided to re-visit good old Alicia Silverscale with my most recent sketchwork.
Its actually kinda interesting when you receive that “holy cra~? Did I really used to think that this was amazing…?” feeling when studying old artworks. Because I really used to think the stuff on that old post was great. Not so much these days!
Anyways, I present to you a brand new Alicia:
And as will continue to be normal from now on, all the full size images are stitched images from two different scans (darn those bigger sketchbooks, though I like the extra space). The stitching on this one is probably even more obvious than the last Illyana one. Oh well.
Anyhow, if you take the time to check the older sketch, you’ll notice that her outfit is considerably different. Her leather tunic is now beneath a waistcoat and is a regular kind rather than a studded one, she dropped her tiara, her weird lace-bracer things got upgraded into more correct looking long composite gauntlets, her spats became proper trousers, her pauldrons look less rounded, and her bastard sword, Azurewrath, got a re-design (though it was invisible in the old picture that included it, as spectresheathing is her favourite ability).
This is, actually, more how I envisioned her originally, but I guess I couldn’t quite put that onto paper when I was less skilled all those years ago.
Since I’m actually on the third dungeons and dragons campaign in my setting now, which is 70 years after the one she was a main NPC in, she is no longer with us in game. However, her great-grandson is now a Player Character, after the same player married her son in the previous (2nd) campaign, which is pretty cool.
Anyway, I actually decided to draw her again partly after re-creating her using Soul Calibur V’s Create-A-Soul. I managed a decent match there too, though some concessions were made where parts were missing. I figured I should properly do her visage on paper as a result.
By and the by, seems like my crazy idea to try an IndieGoGo drive was an utter failure, at least so far. Not a sausage has been raised! Never mind. At the end of the day, if I’ve increased awareness of Aniventure, however small an amount, then I guess its still a success in the long run. Still a bit of shame though, would have been nice to get an ISBN number for it.
See you again soon.